Post by ][H.U.][Founder/Pres.GalenLott on Nov 10, 2005 22:07:51 GMT -5
-----This is a list of ALL console commands in 2.4 along with a bit of other stuff having to do with keybinds-----
----Useful Console Commands----
agphud 0/1 - Hides/shows HUD
exit - Exit to desktop
quit - Exit to desktop
flush - Clears out graphics memory
dumpcache - Clears out RAM memory
getres - Tells screen resolution and color depth
memstat - Memory statistics
netspeed xxxx - Sets netspeed to different setting
lanspeed xxxx - Sets lanspeed to different setting (default is 20000, you shouldn't change this)
open xx.xx.xx.xx - Join a server directly through IP
open xx.xx.xx.xx?password=xxxxx - Join a sever directly through IP where the xxxxx is the password
playerlist - Useful to start a votekick on someone with weird characters in their name,
you would then votekick ## #" (## = the number beside the playername)(third # = reason
for vote kick) to initiate a votekick
reasonlist - Gives the 4 reasons for votekicking
reconnect - Rejoin the server
disconnect - Leave the server
togglefullscreen - Toggle windowed/full-screen mode
stat fps - Provides frames per second
stat net - Provides connection info
stat game - Provides performance timings in milliseconds
stat render - Provides rendering information
stat hardware - Provides in-depth modeling info
stat all - Provides large (HUGE) amounts of game info
stat none - Shuts stat info off
Other Useful Single Player Console Commands
behindview 1/0 - For 3rd person on/off
fly - To fly
ghost - fly through objects
mpcheat judas - <<Gives Perfect Accuracy -- edit by Reverend>>
fov X (FOV 90 is default) - To change field of view
mpcheat binoc - to get binoculars
mpcheat freecamera 1/0 - 3rd person, independently rotating camera on/off
mpcheat god - To get god mode
mpcheat ghost - To get ghost mode
mpcheat nvg - To get night vision goggles
mpcheat medic - To get medic patches
mpcheat paramsammo 1/0 - for ulimited ammo on/off
playersonly - freezes effects, useful for freezing gunfire at height of muzzle flash
slomo X = (SLOMO 1 is default) - To change timerate
setspeed X = (1 is default) - To change player speed
setjumpz X = (325 is default) - To change player jump
suicide - To kill yourself
walk - To walk again
("show x" to turn any on again where x is the second part of the command used)
show fog - To turn off fog
show coronas - To turn off lights
show particles - To turn off particles (i.e. smoke)
show projectors - To turn off damage skins, shadows, etc.
show radii - To show hit radii for grenades?
show sky - To turn off sky
show staticmeshes - To turn off objects
show terrain - To turn off terrain.
rmode X (1-9)
1) Wireframe
2) Blue Surfaces, Zone/Portal mode
3) Pastel Surfaces, Texture Usage Mode (this only shows texture usage on BSP geometry)
4) White Surfaces, BSP Cuts Mode
5) Standard, Dynamic Light Mode (this is the normal in game mode)
6) More Intense, Textured Mode
7) No Textures, Lighting Only Mode
Solarized, Depth Complexity Mode
9) Much More Intense, More Textured Mode
To Practice Solo
Most of the following commands will NOT work on a multiplayer server even if cheats are enabled.
Hit ~ or TAB to bring down console.
Type "start mapname"
bridge
bridge_se
fls
hq_raid
insurgent_camp
jrtc_farm
mountain_ambush
mountain_pass
mountain_pass_se
mout_mckenna
pipeline
radio_tower
river_basin
swamp_raid
tunnel
weapons_cache
weapons_cache_se
jump_tower
live_jump
m24_range
m82_range
medic_training1
medic_training2
medic_training3
medic_field
obstacle
rifle_range
tactical_training
us_weapons
leavenworth
Type "playerlock 0" (so player can move)
Type "mpcheat changeclass x" where x is one of the following listed classes
Alternately you can also type "class x" where x is one of the following listed classes
You can only use the "class x" one in sigle player though.
(Note: Do NOT change class before jumping out of the airplane in airborne missions.)
g - M16A2/M203
r - M16A2
s - M82
s24 - M24
ar - M249
m4a1auto - Ranger M4A1
m4m - Modified M4A1
ak - AK47
ak74su - AK74
gp -AK w/ launcher
rpk - RPK Light Machine Gun
svd - Dragunov sniper rifle
mos - Mosin-nagant sniper rifle
sl - Squad Leader
ft - Fireteam Leader
rct - recruit (no weapons)
For practice dummies:
summon agp_characters.npc_medinstructor
summon agp_characters.npc_nurse
summon agp_characters.npc_medstudent
summon agp_characters.npc_student
summon agp_characters.npc_drillinstructor
summon agp_characters.npc_ambient
summon agp_characters.npc_soldier
summon agp_characters.npc_civilian
summon agp_characters.npc_doctor
summon agp_characters.npc_flightcrew
summon agp_characters.npc_towerobserver
summon agp_characters.npc_towerobserverfemale
summon agp_characters.npc_airbornesoldier
summon agp_characters.npc_airborneinstructor
summon agp_characters.npc_virtualgeorge
summon agp_characters.agp_character
killpawns - To remove all practice dummies
How to Make Offline Opfor Alive
First summon the agp_characters.npc_soldier. You can have one or many. WARNING: You can
spawn as many as you want and your framrate should stay normal, but if you spawn too many
and then make them come to life your game might slow down to almost stopped. If this happens
use the "killpawns" command. After you have summoned them move away cause they will shoot at
you right away when you make them alive or you could type "mpcheat god" or "god" so you won't
die from the shots. Then type "walk" and they will yell in opforeign then pull out an AK47.
They will not move from where they are spawned. If you place one right behind the other and
stand infront of one of them the one on the other side of the one in front of you will be
shot be the other. They are not that smart yet as they are still being coded. After you
kill them you can type "walk" to make them come back to life. Sometimes the opfor will walk
around.
The agp_characters.npc_doctor will sometimes follow you around if you make him come to life
like the opfor above. Then you hit the action button (default is e) your player will yell
"Move Out". Sometimes he will follow and sometimes he doesn't. If you go up to him and hit
action again your player will yell "Stop" and it makes him stop following you.
Other Items That May be Spawned
Ammo
summon agp_inventory.PickupT_M67_Frag - Frag Grenade
summon agp_inventory.PickupT_M83_Smoke - Smoke Grenade
summon agp_inventory.PickupT_M84_Stun - Flash Grenade
summon agp_inventory.PickupT_M14_Incendiary - Incendiary Grenade
summon agp_inventory.PickupT_MILES_Grenade - Miles Frag Grenade
summon agp_inventory.PickupT_RGD5_Frag - Enemy Frag Grenade
summon agp_inventory.PickupAmmo_40mm_1_Gren - 40 mm Grenade
summon agp_inventory.PickupAmmo_556mm_20_Mag - M16 Training Ammo
summon agp_inventory.PickupAmmo_556mm_30_Mag - M4/16 ammo
summon agp_inventory.PickupAmmo_556mm_200_Belt - M249 ammo
summon agp_inventory.PickupAmmo_762mm_100_Drum - RPK ammo
summon agp_inventory.PickupAmmo_762mm_30_Mag - AK47/AK74 ammo
summon agp_inventory.PickupAmmo_762mm_5_Rounds - M24/MOS ammo
summon agp_inventory.PickupAmmo_127mm_10 - M82/SVD ammo
summon agp_inventory.PickupAmmo_30G_1 - GP30 ammo(Not Working!Not sure whats wrong)
summon agp_inventory.PickupAmmo_RPG7_PG7B - RPG ammo
summon agp_inventory.PickupAmmo_12gauge_7_rounds- Shotgun ammo
Weapons
summon agp_inventory.PickupW_M16A2_Rifle - M16 Rifle
summon agp_inventory.PickupW_GP30_Gren - GP30 Grenader
summon agp_inventory.PickupW_M82_Sniper - M82 Sniper Rifle
summon agp_inventory.PickupW_RPK_SAW - RPK SAW
summon agp_inventory.PickupW_M4A1_Auto_Rifle - M4A1 Rifle
summon agp_inventory.PickupW_M249_SAW - M249 SAW
summon agp_inventory.PickupW_M24_Sniper - M24 Sniper Rifle
summon agp_inventory.PickupW_M203_Gren - M203 Grenader
summon agp_inventory.PickupW_AK74su_Rifle - AK74 Rifle
summon agp_inventory.PickupW_AK47_Rifle - Ak47 Rifle
summon agp_inventory.PickupW_MosinNagant_Sniper - Mosin Nagent Sniper Rifle
summon agp_inventory.PickupW_SVD_Sniper - Dragonuv Sniper Rifle
summon agp_inventory.PickupW_AT4_Rocket - AT4 Rocket Launcher
summon agp_inventory.PickupW_RPG7_Rocket - RPG7 Rocket Launcher
summon agp_inventory.PickupW_M870_shotgun - Shotgun
If you plan to summon more than one of the items, your job can be made much easier by
binding the summon to a key. This can be done in two different ways.
1.) Open User.ini and change one of the keys to something like:
7=summon agp_characters.npc_soldier
2.) If you know a key you want to bind is unused, you may also bind it using the console
by typing the following command: bind
example bind 7 summon agp_characters.npc_soldier)
When solo, hit "7" key (in this example) to make practice dummies. Note that dummies won't
spawn if there isn't room for them in the space you're trying to put them. Also, a
dummy's arms are straight out until they take damage. Be sure to backup User.ini
before editing.
If you manage to somehow kill yourself, simply pull up the console and type "reconnect"
to restart the map
Binding Keys on the Fly In-Game
Hit ~ to bring down console.
bind
Example:
bind x say Good Job
Your "x" key is now permanently bound (User.ini modified) to say "Good Job". You can,
of course, rebind it to something else at any time. It will replace the old bind you
had there if any. This will mess you up if you bind it to a movement key. You will then
have to go to the settings panel and change it back or type bind
to fix it.
Binding many keys with a Text file
Eventually, you may find that you have more bindings then keys, especially if you make
make-specific binds. In order to get around this problem, you can load binds with a text file.
=exec FILENAME.txt
Within FILENAME.txt would look like the following:
bind
bind
bind
Example:
X=exec mybinds.txt
Y=
Z=
Within mybinds.txt would look like the following:
bind Y Say Hello world
bind Z Say Hi there
When I load the game, hitting Y will do nothing. But if I hit my X key, it will bind Y to
say "Hello World". Using multiple .txt files, you can swap large numbers of binds in and
out of your User.ini file.
Sending Commo Messeges Instantly
=commo | CommoSendMessage where list is radio, shout, whipser, squad, or hand
and x is 1 through 28
Example:
k=commohand | CommoSendMessage 6
Now for you own:
=CommoHand | CommoSendMessage 1
^ Problem with the above is that it leaves the commo mode in CommoHand
Fix:
=CommoHand | CommoSendMessage 1 | CommoRadio
^ but now there's a problem here to. Now it leaves the Radio menu open and you have to hit a key to shut it.
Proper fix:
=CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99
This works correctly by sending a bogus commosendmessage to CommoRadio.
Commo List
For use with CommoSendMessage x where x is a number listed below
Hand signals
Key=CommoHand
1 - Move out
2 - Stop
3 - Get down
4 - Look this way
5 - Ready
6 - Double time
8 - Affirm
9 - Negative
Squad Commands
Key=CommoSquad
1 - Squad, form up!
2 - Squad, spread out!
3 - Fall back! Fall back!
4 - Squad, Open fire
5 - Squad, Cease fire
6 - Squad, Hold this position
7 - Squad, Report in
8 - Squad, Silence! Silence!
9 - Squad, Operate as a unit
10 - There's no I in team
11 - That may be your way, but it's not the army way
12 - What are you doing solider?
13 - Hit the dirt!
14 - Stay down
15 - Grandma was slow but she was old
16 - That don't make no sense at all
17 - Good job soldier!
18 - Great job team!
! ! ! !People are telling me that Squad commands do not work. I can't play right now
so can someone figure out if this is true or try and get it to work? Thanks and you will
be credited ! ! ! !
Whisper/Shout/Radio
key=CommoWhisper
key=CommoShout
key=C ommoRadio
1 - Move out
2 - Stop
3 - Cover me
4 - Enemy spotted
5 - Take cover
6 - Enemy down
7 - Area secure
8 - Roger
9 - Negative
10 - Up
11 - Down
12 - Left
13 - Right
14 - North
15 - South
16 - East
17 - West
18 - Hooah
19 - Sniper
20 - Frag'em
21 - Smoke'em
22 - Flash'em
23 - Grenade
24 - Ready
25 - I'm hit
26 - Secure this area (radio) Get the door (Whisper/Shout)
27 - Check the flanks
28 - Psst (Whisper only)
Actions typically bound to a key, but may be typed in manually
Action - Open doors, take objectives, etc...
AGPMainMenu - AA main menu
AltFire - Alternate fire mode (Typically switch to burst)
Binoculars - Selects Binoculars (SGT/FTL only)
Brightness - Changes screen brightness
CallMedic - Player yells "Medic" if injured
CommoCycle - Cycles through commos
CommoGlobal - Global (seen by all players (all LIVE players if you are dead))
CommoHand - Hand signal commos
CommoRadio - Radio commos
CommoShout - Shout commos (Heard by all in range)
CommoSquad - Squad commos
CommoWhisper - Whisper commos (Heard by all in range)
Console - Pull up the console
Contrast - Changes monitor contrast
Crawling - Prone/Standing toggle
Crosshair - Change crosshair
Crouching - Crouch/Standing toggle
FastMove - Toggle run/walk
Fire - Fire Weapon
Fixjam - Fix jammed weapon
Flush - flushes graphics useful for lowend systems
FreeLook - Free look
Gamma - Changes monitor gamma
Grenadeflash - Select flash grenade
Grenadefrag - Select fragmentation grenade
Grenadesmoke - Select smoke grenade
Jump - Jump
LeanLeft - Lean/roll left
LeanRight - Lean/roll right
LookDown - Moves aimpoint down
LookUp - Moves aimpoint up
MoveBackward - Move backwards
MoveForward - Move forwards
NV - Night vision goggles
Pause - Pauses single player game
PlayerList - Shows list of players
Quit - Exit America's Army
Reload - Reload weapon
ReportIn - Reports in your current location to team
Resolution - Change screen resolution
Say - Prompts for text message
SelectClass - Shows the weapons selection screen
SelectTeam - Shows the team selection screen
SetSquadTarget - Sets squad objective
Shot - Takes a Screenshot (Saved as .bmp in Army Operations/ScreenShots directory)
ShowObjectives - Shows mission objectives
ShowScores - Shows scores and most teammates/opponents
SkinTonePref - =None/Light/Medium/Dark
Strafe - set strafe mode on/off
StrafeLeft - Strafe left
StrafeRight - Strafe right
Suicide - Kill yourself
SupportedFire - Switch to supported fire/grenade mode (M249, M24, M82, M203, GP30 only)
SwapHands - Shoulder/unshoulder weapon
Talk - Prompts for text message
TeamSay - Prompts for text message that only your team sees
TeamTalk - Prompts for text message that only your team sees
ThrowWeapon - Drops weapon to ground
TurnLeft - Turns aimpoint left
TurnRight - Turns aimpoint right
Turn180 - Turns character 180 degrees around
UseJoyStick - Enable JoySticks
Votekick - Initiate/add a vote to a votekick
Zoom - Brings up sights/scope
Video Recording
demorec -records the demo
demoplay - playbacks the demo file
stopdemo - halts the recording
It is not fully inplemented yet but it should work.
M4 Weapon Mods
Replace the following in the WeaponMods.ini file in the Army Operations\System folder.
[WeaponMods]
CurrentWeapon=AGP_Inventory.Weapon_M4A1_Rifle_Mod
[AGP_Inventory.Weapon_M4A1_Rifle_Mod]
CurrentIndex=1
Slot_0_(0)=AGP_Inventory.WeaponMod_Acog4x
Slot_1_(0)=
Slot_2_(0)=AGP_Inventory.WeaponMod_anpeq5_laser
Slot_3_(0)=AGP_Inventory.WeaponMod_VliFlashLight
Slot_4_(0)=AGP_Inventory.WeaponMod_Harris_Bipod
Slot_5_(0)=AGP_Inventory.WeaponMod_m4qd_suppressor
Slot_0_(1)=AGP_Inventory.WeaponMod_Acog4x
Slot_1_(1)=
Slot_2_(1)=AGP_Inventory.WeaponMod_anpeq5_laser
Slot_3_(1)=AGP_Inventory.WeaponMod_VliFlashLight
Slot_4_(1)=AGP_Inventory.WeaponMod_M203_Gren
Slot_5_(1)=AGP_Inventory.WeaponMod_m4qd_suppressor
You can change them around if you want here is a full list of the mods. Right click the
file and make it Read Only so that it won't be change back to blank when you go to an
offical server.
AGP_Inventory.WeaponMod_Acog4x
AGP_Inventory.WeaponMod_Anpeq5_Laser
AGP_Inventory.WeaponMod_Anpvs10_Sight
AGP_Inventory.WeaponMod_Harris_Bipod
AGP_Inventory.WeaponMod_HeatShield
AGP_Inventory.WeaponMod_Ironsight
AGP_Inventory.WeaponMod_M203_Gren
AGP_Inventory.WeaponMod_M4qd_Suppressor
AGP_Inventory.WeaponMod_M68_AimPoint
AGP_Inventory.WeaponMod_Reflex
AGP_Inventory.WeaponMod_VliFlashPoint
It works like Slot__()=
where is the mod slot, is the index of the set of mods and is one of the
listed mods. Mods only work on some slots, like the M203 and the Harris Bipod work on slot 4
and no other slot, i think that slot is basically the rail it is on. In the game you type
SetIndex where is an index to use that set of mods, then type mpcheat changeclass
m4m to get the modified m4. You type suppressor to toggle the suppressor on and off. The
laser and flashlight are probably activated by typeing leftrail and rightrail, but i don't
think the code has been added for them yet because they do nothing. Another cool thing is
that they work on cheat servers too, so you can play online with modified m4's.
AS far as people know slots only go from Slot_0 to Slot_5.
----Useful Console Commands----
agphud 0/1 - Hides/shows HUD
exit - Exit to desktop
quit - Exit to desktop
flush - Clears out graphics memory
dumpcache - Clears out RAM memory
getres - Tells screen resolution and color depth
memstat - Memory statistics
netspeed xxxx - Sets netspeed to different setting
lanspeed xxxx - Sets lanspeed to different setting (default is 20000, you shouldn't change this)
open xx.xx.xx.xx - Join a server directly through IP
open xx.xx.xx.xx?password=xxxxx - Join a sever directly through IP where the xxxxx is the password
playerlist - Useful to start a votekick on someone with weird characters in their name,
you would then votekick ## #" (## = the number beside the playername)(third # = reason
for vote kick) to initiate a votekick
reasonlist - Gives the 4 reasons for votekicking
reconnect - Rejoin the server
disconnect - Leave the server
togglefullscreen - Toggle windowed/full-screen mode
stat fps - Provides frames per second
stat net - Provides connection info
stat game - Provides performance timings in milliseconds
stat render - Provides rendering information
stat hardware - Provides in-depth modeling info
stat all - Provides large (HUGE) amounts of game info
stat none - Shuts stat info off
Other Useful Single Player Console Commands
behindview 1/0 - For 3rd person on/off
fly - To fly
ghost - fly through objects
mpcheat judas - <<Gives Perfect Accuracy -- edit by Reverend>>
fov X (FOV 90 is default) - To change field of view
mpcheat binoc - to get binoculars
mpcheat freecamera 1/0 - 3rd person, independently rotating camera on/off
mpcheat god - To get god mode
mpcheat ghost - To get ghost mode
mpcheat nvg - To get night vision goggles
mpcheat medic - To get medic patches
mpcheat paramsammo 1/0 - for ulimited ammo on/off
playersonly - freezes effects, useful for freezing gunfire at height of muzzle flash
slomo X = (SLOMO 1 is default) - To change timerate
setspeed X = (1 is default) - To change player speed
setjumpz X = (325 is default) - To change player jump
suicide - To kill yourself
walk - To walk again
("show x" to turn any on again where x is the second part of the command used)
show fog - To turn off fog
show coronas - To turn off lights
show particles - To turn off particles (i.e. smoke)
show projectors - To turn off damage skins, shadows, etc.
show radii - To show hit radii for grenades?
show sky - To turn off sky
show staticmeshes - To turn off objects
show terrain - To turn off terrain.
rmode X (1-9)
1) Wireframe
2) Blue Surfaces, Zone/Portal mode
3) Pastel Surfaces, Texture Usage Mode (this only shows texture usage on BSP geometry)
4) White Surfaces, BSP Cuts Mode
5) Standard, Dynamic Light Mode (this is the normal in game mode)
6) More Intense, Textured Mode
7) No Textures, Lighting Only Mode
Solarized, Depth Complexity Mode
9) Much More Intense, More Textured Mode
To Practice Solo
Most of the following commands will NOT work on a multiplayer server even if cheats are enabled.
Hit ~ or TAB to bring down console.
Type "start mapname"
bridge
bridge_se
fls
hq_raid
insurgent_camp
jrtc_farm
mountain_ambush
mountain_pass
mountain_pass_se
mout_mckenna
pipeline
radio_tower
river_basin
swamp_raid
tunnel
weapons_cache
weapons_cache_se
jump_tower
live_jump
m24_range
m82_range
medic_training1
medic_training2
medic_training3
medic_field
obstacle
rifle_range
tactical_training
us_weapons
leavenworth
Type "playerlock 0" (so player can move)
Type "mpcheat changeclass x" where x is one of the following listed classes
Alternately you can also type "class x" where x is one of the following listed classes
You can only use the "class x" one in sigle player though.
(Note: Do NOT change class before jumping out of the airplane in airborne missions.)
g - M16A2/M203
r - M16A2
s - M82
s24 - M24
ar - M249
m4a1auto - Ranger M4A1
m4m - Modified M4A1
ak - AK47
ak74su - AK74
gp -AK w/ launcher
rpk - RPK Light Machine Gun
svd - Dragunov sniper rifle
mos - Mosin-nagant sniper rifle
sl - Squad Leader
ft - Fireteam Leader
rct - recruit (no weapons)
For practice dummies:
summon agp_characters.npc_medinstructor
summon agp_characters.npc_nurse
summon agp_characters.npc_medstudent
summon agp_characters.npc_student
summon agp_characters.npc_drillinstructor
summon agp_characters.npc_ambient
summon agp_characters.npc_soldier
summon agp_characters.npc_civilian
summon agp_characters.npc_doctor
summon agp_characters.npc_flightcrew
summon agp_characters.npc_towerobserver
summon agp_characters.npc_towerobserverfemale
summon agp_characters.npc_airbornesoldier
summon agp_characters.npc_airborneinstructor
summon agp_characters.npc_virtualgeorge
summon agp_characters.agp_character
killpawns - To remove all practice dummies
How to Make Offline Opfor Alive
First summon the agp_characters.npc_soldier. You can have one or many. WARNING: You can
spawn as many as you want and your framrate should stay normal, but if you spawn too many
and then make them come to life your game might slow down to almost stopped. If this happens
use the "killpawns" command. After you have summoned them move away cause they will shoot at
you right away when you make them alive or you could type "mpcheat god" or "god" so you won't
die from the shots. Then type "walk" and they will yell in opforeign then pull out an AK47.
They will not move from where they are spawned. If you place one right behind the other and
stand infront of one of them the one on the other side of the one in front of you will be
shot be the other. They are not that smart yet as they are still being coded. After you
kill them you can type "walk" to make them come back to life. Sometimes the opfor will walk
around.
The agp_characters.npc_doctor will sometimes follow you around if you make him come to life
like the opfor above. Then you hit the action button (default is e) your player will yell
"Move Out". Sometimes he will follow and sometimes he doesn't. If you go up to him and hit
action again your player will yell "Stop" and it makes him stop following you.
Other Items That May be Spawned
Ammo
summon agp_inventory.PickupT_M67_Frag - Frag Grenade
summon agp_inventory.PickupT_M83_Smoke - Smoke Grenade
summon agp_inventory.PickupT_M84_Stun - Flash Grenade
summon agp_inventory.PickupT_M14_Incendiary - Incendiary Grenade
summon agp_inventory.PickupT_MILES_Grenade - Miles Frag Grenade
summon agp_inventory.PickupT_RGD5_Frag - Enemy Frag Grenade
summon agp_inventory.PickupAmmo_40mm_1_Gren - 40 mm Grenade
summon agp_inventory.PickupAmmo_556mm_20_Mag - M16 Training Ammo
summon agp_inventory.PickupAmmo_556mm_30_Mag - M4/16 ammo
summon agp_inventory.PickupAmmo_556mm_200_Belt - M249 ammo
summon agp_inventory.PickupAmmo_762mm_100_Drum - RPK ammo
summon agp_inventory.PickupAmmo_762mm_30_Mag - AK47/AK74 ammo
summon agp_inventory.PickupAmmo_762mm_5_Rounds - M24/MOS ammo
summon agp_inventory.PickupAmmo_127mm_10 - M82/SVD ammo
summon agp_inventory.PickupAmmo_30G_1 - GP30 ammo(Not Working!Not sure whats wrong)
summon agp_inventory.PickupAmmo_RPG7_PG7B - RPG ammo
summon agp_inventory.PickupAmmo_12gauge_7_rounds- Shotgun ammo
Weapons
summon agp_inventory.PickupW_M16A2_Rifle - M16 Rifle
summon agp_inventory.PickupW_GP30_Gren - GP30 Grenader
summon agp_inventory.PickupW_M82_Sniper - M82 Sniper Rifle
summon agp_inventory.PickupW_RPK_SAW - RPK SAW
summon agp_inventory.PickupW_M4A1_Auto_Rifle - M4A1 Rifle
summon agp_inventory.PickupW_M249_SAW - M249 SAW
summon agp_inventory.PickupW_M24_Sniper - M24 Sniper Rifle
summon agp_inventory.PickupW_M203_Gren - M203 Grenader
summon agp_inventory.PickupW_AK74su_Rifle - AK74 Rifle
summon agp_inventory.PickupW_AK47_Rifle - Ak47 Rifle
summon agp_inventory.PickupW_MosinNagant_Sniper - Mosin Nagent Sniper Rifle
summon agp_inventory.PickupW_SVD_Sniper - Dragonuv Sniper Rifle
summon agp_inventory.PickupW_AT4_Rocket - AT4 Rocket Launcher
summon agp_inventory.PickupW_RPG7_Rocket - RPG7 Rocket Launcher
summon agp_inventory.PickupW_M870_shotgun - Shotgun
If you plan to summon more than one of the items, your job can be made much easier by
binding the summon to a key. This can be done in two different ways.
1.) Open User.ini and change one of the keys to something like:
7=summon agp_characters.npc_soldier
2.) If you know a key you want to bind is unused, you may also bind it using the console
by typing the following command: bind
example bind 7 summon agp_characters.npc_soldier)
When solo, hit "7" key (in this example) to make practice dummies. Note that dummies won't
spawn if there isn't room for them in the space you're trying to put them. Also, a
dummy's arms are straight out until they take damage. Be sure to backup User.ini
before editing.
If you manage to somehow kill yourself, simply pull up the console and type "reconnect"
to restart the map
Binding Keys on the Fly In-Game
Hit ~ to bring down console.
bind
Example:
bind x say Good Job
Your "x" key is now permanently bound (User.ini modified) to say "Good Job". You can,
of course, rebind it to something else at any time. It will replace the old bind you
had there if any. This will mess you up if you bind it to a movement key. You will then
have to go to the settings panel and change it back or type bind
to fix it.
Binding many keys with a Text file
Eventually, you may find that you have more bindings then keys, especially if you make
make-specific binds. In order to get around this problem, you can load binds with a text file.
=exec FILENAME.txt
Within FILENAME.txt would look like the following:
bind
bind
bind
Example:
X=exec mybinds.txt
Y=
Z=
Within mybinds.txt would look like the following:
bind Y Say Hello world
bind Z Say Hi there
When I load the game, hitting Y will do nothing. But if I hit my X key, it will bind Y to
say "Hello World". Using multiple .txt files, you can swap large numbers of binds in and
out of your User.ini file.
Sending Commo Messeges Instantly
=commo | CommoSendMessage where list is radio, shout, whipser, squad, or hand
and x is 1 through 28
Example:
k=commohand | CommoSendMessage 6
Now for you own:
=CommoHand | CommoSendMessage 1
^ Problem with the above is that it leaves the commo mode in CommoHand
Fix:
=CommoHand | CommoSendMessage 1 | CommoRadio
^ but now there's a problem here to. Now it leaves the Radio menu open and you have to hit a key to shut it.
Proper fix:
=CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99
This works correctly by sending a bogus commosendmessage to CommoRadio.
Commo List
For use with CommoSendMessage x where x is a number listed below
Hand signals
Key=CommoHand
1 - Move out
2 - Stop
3 - Get down
4 - Look this way
5 - Ready
6 - Double time
8 - Affirm
9 - Negative
Squad Commands
Key=CommoSquad
1 - Squad, form up!
2 - Squad, spread out!
3 - Fall back! Fall back!
4 - Squad, Open fire
5 - Squad, Cease fire
6 - Squad, Hold this position
7 - Squad, Report in
8 - Squad, Silence! Silence!
9 - Squad, Operate as a unit
10 - There's no I in team
11 - That may be your way, but it's not the army way
12 - What are you doing solider?
13 - Hit the dirt!
14 - Stay down
15 - Grandma was slow but she was old
16 - That don't make no sense at all
17 - Good job soldier!
18 - Great job team!
! ! ! !People are telling me that Squad commands do not work. I can't play right now
so can someone figure out if this is true or try and get it to work? Thanks and you will
be credited ! ! ! !
Whisper/Shout/Radio
key=CommoWhisper
key=CommoShout
key=C ommoRadio
1 - Move out
2 - Stop
3 - Cover me
4 - Enemy spotted
5 - Take cover
6 - Enemy down
7 - Area secure
8 - Roger
9 - Negative
10 - Up
11 - Down
12 - Left
13 - Right
14 - North
15 - South
16 - East
17 - West
18 - Hooah
19 - Sniper
20 - Frag'em
21 - Smoke'em
22 - Flash'em
23 - Grenade
24 - Ready
25 - I'm hit
26 - Secure this area (radio) Get the door (Whisper/Shout)
27 - Check the flanks
28 - Psst (Whisper only)
Actions typically bound to a key, but may be typed in manually
Action - Open doors, take objectives, etc...
AGPMainMenu - AA main menu
AltFire - Alternate fire mode (Typically switch to burst)
Binoculars - Selects Binoculars (SGT/FTL only)
Brightness - Changes screen brightness
CallMedic - Player yells "Medic" if injured
CommoCycle - Cycles through commos
CommoGlobal - Global (seen by all players (all LIVE players if you are dead))
CommoHand - Hand signal commos
CommoRadio - Radio commos
CommoShout - Shout commos (Heard by all in range)
CommoSquad - Squad commos
CommoWhisper - Whisper commos (Heard by all in range)
Console - Pull up the console
Contrast - Changes monitor contrast
Crawling - Prone/Standing toggle
Crosshair - Change crosshair
Crouching - Crouch/Standing toggle
FastMove - Toggle run/walk
Fire - Fire Weapon
Fixjam - Fix jammed weapon
Flush - flushes graphics useful for lowend systems
FreeLook - Free look
Gamma - Changes monitor gamma
Grenadeflash - Select flash grenade
Grenadefrag - Select fragmentation grenade
Grenadesmoke - Select smoke grenade
Jump - Jump
LeanLeft - Lean/roll left
LeanRight - Lean/roll right
LookDown - Moves aimpoint down
LookUp - Moves aimpoint up
MoveBackward - Move backwards
MoveForward - Move forwards
NV - Night vision goggles
Pause - Pauses single player game
PlayerList - Shows list of players
Quit - Exit America's Army
Reload - Reload weapon
ReportIn - Reports in your current location to team
Resolution - Change screen resolution
Say - Prompts for text message
SelectClass - Shows the weapons selection screen
SelectTeam - Shows the team selection screen
SetSquadTarget - Sets squad objective
Shot - Takes a Screenshot (Saved as .bmp in Army Operations/ScreenShots directory)
ShowObjectives - Shows mission objectives
ShowScores - Shows scores and most teammates/opponents
SkinTonePref - =None/Light/Medium/Dark
Strafe - set strafe mode on/off
StrafeLeft - Strafe left
StrafeRight - Strafe right
Suicide - Kill yourself
SupportedFire - Switch to supported fire/grenade mode (M249, M24, M82, M203, GP30 only)
SwapHands - Shoulder/unshoulder weapon
Talk - Prompts for text message
TeamSay - Prompts for text message that only your team sees
TeamTalk - Prompts for text message that only your team sees
ThrowWeapon - Drops weapon to ground
TurnLeft - Turns aimpoint left
TurnRight - Turns aimpoint right
Turn180 - Turns character 180 degrees around
UseJoyStick - Enable JoySticks
Votekick - Initiate/add a vote to a votekick
Zoom - Brings up sights/scope
Video Recording
demorec -records the demo
demoplay - playbacks the demo file
stopdemo - halts the recording
It is not fully inplemented yet but it should work.
M4 Weapon Mods
Replace the following in the WeaponMods.ini file in the Army Operations\System folder.
[WeaponMods]
CurrentWeapon=AGP_Inventory.Weapon_M4A1_Rifle_Mod
[AGP_Inventory.Weapon_M4A1_Rifle_Mod]
CurrentIndex=1
Slot_0_(0)=AGP_Inventory.WeaponMod_Acog4x
Slot_1_(0)=
Slot_2_(0)=AGP_Inventory.WeaponMod_anpeq5_laser
Slot_3_(0)=AGP_Inventory.WeaponMod_VliFlashLight
Slot_4_(0)=AGP_Inventory.WeaponMod_Harris_Bipod
Slot_5_(0)=AGP_Inventory.WeaponMod_m4qd_suppressor
Slot_0_(1)=AGP_Inventory.WeaponMod_Acog4x
Slot_1_(1)=
Slot_2_(1)=AGP_Inventory.WeaponMod_anpeq5_laser
Slot_3_(1)=AGP_Inventory.WeaponMod_VliFlashLight
Slot_4_(1)=AGP_Inventory.WeaponMod_M203_Gren
Slot_5_(1)=AGP_Inventory.WeaponMod_m4qd_suppressor
You can change them around if you want here is a full list of the mods. Right click the
file and make it Read Only so that it won't be change back to blank when you go to an
offical server.
AGP_Inventory.WeaponMod_Acog4x
AGP_Inventory.WeaponMod_Anpeq5_Laser
AGP_Inventory.WeaponMod_Anpvs10_Sight
AGP_Inventory.WeaponMod_Harris_Bipod
AGP_Inventory.WeaponMod_HeatShield
AGP_Inventory.WeaponMod_Ironsight
AGP_Inventory.WeaponMod_M203_Gren
AGP_Inventory.WeaponMod_M4qd_Suppressor
AGP_Inventory.WeaponMod_M68_AimPoint
AGP_Inventory.WeaponMod_Reflex
AGP_Inventory.WeaponMod_VliFlashPoint
It works like Slot__()=
where is the mod slot, is the index of the set of mods and is one of the
listed mods. Mods only work on some slots, like the M203 and the Harris Bipod work on slot 4
and no other slot, i think that slot is basically the rail it is on. In the game you type
SetIndex where is an index to use that set of mods, then type mpcheat changeclass
m4m to get the modified m4. You type suppressor to toggle the suppressor on and off. The
laser and flashlight are probably activated by typeing leftrail and rightrail, but i don't
think the code has been added for them yet because they do nothing. Another cool thing is
that they work on cheat servers too, so you can play online with modified m4's.
AS far as people know slots only go from Slot_0 to Slot_5.